University of Pittsburgh

Evaluating the impacts of gamification in using recommender system

graduate student
Friday, April 20, 2018 - 12:30pm - 1:00pm

Mastery grid is one of the successful implementations of open learner model which allows students to see their progress compare to their past attempts to solve the problems included questions and examples in each topic. Task recommender is one of the newest features of Mastery Grid which suggests the best next action based on the past records of the student. The evaluation of the algorithm behind this recommender system cannot be done perfectly due to these recommended activities are ignored by some of the students. In this project, to stimulate the student to click more on suggested activities, we provide some gamification techniques such as achievement badges. These badges will be given to students according to how many points they can collect from our point system. Finally, by collecting the data from each student's profile at the end of one semester as well as data from same class in previous semesters without this tool we will assess how much this gamification tool is productive and how much it makes the Mastery Grid more interactive.


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